Welcome to another episode of the Design, Culture, and Experience Show. I am your host Bryan Meszaros and today I am joined by Meg Athavale the Founder and CEO of LUMOplay an interactive software development agency.
- What is the history of LUMOplay, how and why did you start the agency?
- There is obviously a great debate going on today, to touch or not to touch. Have we seen the pendulum swing the other way and more applications will be focusing on the integration of gesture and facial recognition?
- What “tools / technologies” do you see are making it easier to develop gesture based applications?
- UX / UI Design is very critical to the impact of any experience. What is your process / approach in developing simplified experiences that challenge our thoughts on UI Design.
- What future do you see for “digital experience design” and will be impacted by our reluctance to be in environments for a long period of time?
- Gesture interaction to most is still a new behavior, how do you see the adoption curve being impacted?
- Why gesture and voice together are greater than the sum of their parts
- Why synthetic training models are going to make gesture better super quickly
- Testing of Interactive underwater experiences for Dolphins
Thank you to our guest: Meghan Athavale / Founder & CEO / LUMOplay / Twitter @lumoplay
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